PrajnaEdge
A curiosphere for curious minds who want to understand, experiment with, and experience technology.

Technology is a system of connections.

Modern technology is built from layers that continuously interact with one another. At the physical level, electronic devices transform electrical signals into digital information. Digital logic turns that information into computation, while processors, memory and communication interfaces provide the machinery needed to execute instructions and move data. As these components become part of embedded systems, they begin to interact with the physical world through sensors, controllers, actuators and real-time software.

But computation does not exist in isolation. Operating systems coordinate hardware and software, firmware gives specialized machines their behaviour, and communication protocols allow independent systems to exchange information. At the same time, machine learning is moving beyond the cloud into edge and on-device systems, where models must operate within real constraints such as memory, processing power, latency and energy consumption.

PrajnaEdge explores these connections as one continuous technology landscape — and takes them beyond explanation. From computing foundations and embedded systems to intelligent machines and edge AI, ideas can be understood, experimented with, and eventually turned into technology that can be experienced in the real world.

To continue exploring
Products

Technology, made tangible.

PrajnaEdge products and technology experiences are currently in development.
In Development

Playground

Experiment with intelligence beyond the cloud.

AI inference performed closer to where data is generated — optimizing model representation to reduce latency, memory footprint, and bandwidth requirements.
Cloud AI Coming Soon

Model Training & Representation

Explore how neural networks learn representations from data before compression and deployment. Future experiments will allow adjusting learning parameters—such as learning rate, epoch counts, and batch sizes—to observe loss trajectories and decision boundaries.

Edge AI Computer Vision

Image Classification

Can this image classifier maintain its intelligence while becoming small enough for the edge?

On-device AI AI-Thinker ESP32-CAM

On-device Image Classification

Run a fully quantized INT8 image-classification model directly on embedded hardware.

Edge AI Playground

Image Classification

Can this image classifier maintain its intelligence while becoming small enough for the edge?

Choose an image

Upload an image
Supports JPG, JPEG, PNG
This classifier recognizes only Apple, Banana, and Orange. Other objects may be incorrectly classified as one of these classes.

Choose the model

Model size
4.91 MiB
Largest activation
~625 KiB
Test accuracy
99.11%
Measured model accuracy
Your image is processed locally in your browser.
On-device AI · Inference

On-device Image Classification

Run a fully quantized INT8 image-classification model directly on embedded hardware.

This experiment investigates preparing a compact INT8 TensorFlow Lite model for direct inference on resource-constrained embedded hardware. The model uses the same CNN architecture as the Edge AI exploration, converted to a full INT8 representation to classify three classes: Apple, Banana, and Orange.

Model size
1.23 MiB
INT8 quantized weights
Model accuracy
99.11%
Measured test accuracy
Target hardware
AI-Thinker ESP32-CAM
Embedded microcontroller target

Explore the ideas, systems and connections that shape technology — choose any node to begin your journey.

PrajnaEdge Navigation Tree
Embedded Systems Tree
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PrajnaEdge Library

PrajnaEdge Library

Practical guides to embedded systems and engineering.

CAN Bus Debugging: From Symptoms to Root Cause Book Cover
Automotive · Embedded Protocol Debugging

CAN Bus Debugging: From Symptoms to Root Cause

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Edge AI Demonstrations

Deploying neural networks and intelligent decision loops on raw silicon targets.

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Integration

Intelligence Under Constraint

How to squeeze a real gesture-recognition algorithm inside an Arduino Uno with only 2KB of RAM.

Arduino UnoMPU6050Edge AIFixed-Point Math

1. The 2KB RAM Wall

When we talk about Edge AI, we usually think of powerful chips, massive neural networks, and gigabytes of memory. But what happens when your target is a basic Arduino Uno running an 8-bit ATmega328P processor?

You get exactly 2 Kilobytes of SRAM. If your code uses even a byte more, the stack crashes, variables corrupt, and the system resets. On this scale, running a heavy AI framework like TensorFlow Lite is out of the question. You have to build smart, efficient code by hand.

2. The Hardware: Pulling Raw Sensor Vectors

For this setup, I wired an MPU6050 accelerometer and gyroscope to the Uno using the I2C pins (A4 and A5). The sensor continuously measures acceleration and rotation along the X, Y, and Z axes.

Instead of saving hundreds of sensor readings into a massive array—which would instantly kill our 2KB RAM budget—we process the values on the fly. As soon as the raw bytes arrive over the I2C bus, we immediately convert them into basic features like averages, moving peaks, and signal direction.

// Reading raw accelerometer data over the I2C bus Wire.beginTransmission(0x68); // MPU6050 address Wire.write(0x3B); // Register for Accel X High Byte Wire.endTransmission(false); Wire.requestFrom(0x68, 6); // Pull 6 bytes for X, Y, and Z int16_t rawX = (Wire.read() << 8) | Wire.read();

3. Dropping Floats for Speed and Space

The Arduino Uno does not have a hardware Floating Point Unit (FPU). Every time you use a decimal number (like 1.45 or -0.82), the processor has to emulate the math via software, which is incredibly slow and blows up your compiled file size.

To get around this, we use fixed-point quantization. Instead of working with decimals, we scale our values up into raw integers. For example, multiplying a threshold by 1000 lets us do all of our pattern checks using simple, lightning-fast integer logic.

4. Turning Logic Into Arrays

Instead of a deep learning model, I trained a highly optimized Decision Tree on my computer using gesture data. Once the tree structure was ready, I exported its exact boundaries as plain C++ conditional logic blocks and small arrays.

The result is an automated processing path that checks raw signals against tight integer limits to map movements instantly.

if (currentAccelX > 4000) {

if (gyroZ < -1500) return GESTURE_WAVE; } else { return GESTURE_IDLE; }

How it Performs

Because everything is written in clean, direct C++ code, the entire pattern-matching sequence runs in less than 4 milliseconds.

The model uses under 1.1KB of RAM, leaving plenty of room for stable system execution. It proves you don't need expensive hardware to create an intelligent, self-contained edge device.

True efficiency shines when you build intelligent behavior directly into the hardware limits.

PrajnaEdge

Engineering concepts you don't just read — you experience.
Founded in 2026.

PrajnaEdge is a technology company exploring the space between understanding technology, experimenting with ideas, and turning them into things that can be experienced.

Our Mission

To make technology easier to explore, deeper to understand, and more exciting to experience.

Our Vision

To build a technology ecosystem where curiosity, experimentation and creation continuously lead to one another.

Where it began

Embedded Systems

PrajnaEdge began with Embedded Systems — exploring the foundations that connect hardware, software and intelligent computation.

The first technology universe is built around that foundation. The journey will expand as new ideas, experiments and products emerge.

PrajnaEdge is a technology company created by Devaharsha Meesarapu.

CREATOR PROFILE

Devaharsha Meesarapu

Embedded Systems • Firmware • Edge AI

I am the engineer behind the design, development, and content of PrajnaEdge. I build low-level systems where code directly controls hardware, bridging the gap between register-level silicon behavior and intelligent edge decision loops.

View Resume →

ABOUT ME

I am an Embedded Firmware Engineer focused on developing software for resource-constrained systems. My experience spans bare-metal firmware, device drivers, microcontroller peripherals, and communication protocols, working across the boundary between hardware and software.

My work has involved microcontroller-based systems, real-time behaviour, hardware interfaces, and communication technologies such as CAN, CAN FD, UART, SPI, and I²C. I am particularly interested in understanding systems from the lowest level upward—from registers and peripherals to intelligent edge systems.

ENGINEERING PHILOSOPHY

Engineering is not just about writing code; it is about managing constraints, timings, and physical hardware characteristics. True mastery of complex systems comes from understanding the interactions across different layers of the stack.

This conviction is why I built PrajnaEdge—to bridge the gap between conceptual theory and direct, register-level physical reality.

CONNECT

LinkedIn → GitHub →

Interactive Career Journey

BTech · ECE

Foundations

Where it all began — understanding the physical layer of computation. Circuits, signals, and systems gave me a mental model of how information moves through hardware.

⬡
Connects to Systems
Understanding circuits directly enables writing firmware that talks to peripherals at the register level.
What it is
BTech in Electronics and Communication
Undergraduate foundation covering analog & digital circuits, signal processing, microprocessors, and communication systems.
CircuitsSignal ProcessingMicroprocessorsVLSI
What I did
Core Engineering Fundamentals
Studied semiconductor physics, digital logic design, and embedded microcontrollers. Built prototypes using 8-bit MCUs.
8051Logic DesignPCB Basics
What I learned
The Hardware Mental Model
Every software abstraction sits on physical reality. Understanding silicon teaches you why timing, power, and noise are first-class engineering problems.
Let's Connect
Interested in embedded systems, AI, or building something meaningful? I'd love to hear from you.
Open to collaborations, research, and interesting engineering conversations.
Help Improve PrajnaEdge
Found something to improve? I'd love to hear your thoughts.

Bare Metal

Software that runs directly on hardware without an operating system.

Applications
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Operating Systems
YOU ARE HERE
Bare Metal
Processor
↑
Hardware

"Every embedded application begins long before main()."

Operating Systems

An Operating System manages hardware and software resources so complex applications can work efficiently.

Applications
↑
YOU ARE HERE
Operating Systems
Bare Metal
↑
Processor
↑
Hardware

"When one loop is no longer enough to carry the burden."

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Explore application domains branching from the Systems Tree
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Select Depth
Examine computation through architectural depth layers
Architecture
Controller
Digital
Programming
Processor
Explore Processors → Explore Controllers →

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